Wednesday, June 29, 2016

Dhan Build

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Dhan Build
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Dhan is a race in Rohan originally specializes at killing/assassinating a single unit, either it's monster or another player(including another Dhan race). But nowadays Dhan has been updated several times since the first time Rohan started, and now the Predator class(one of the second tier class of Dhan's) have some AOE skill called Dancing Blade which is an attack skill that hit multi targets in 10m range, and later they will get a skill called Octopus which is a buff that grant them to widen(10m) their regular attack, ultimately makes it AOE(pretty neat). Avenger still superior if it's come to 1vs1 combat( PvP).

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Skill Build
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Info : Yellow Square indicating a mandatory skills that you have to get no matter what, the Orange Square indicating an optional skill that you can decide you want to get it or not, the Red Square indicating a PvP skill(only works and useful against another player).

I will explain all skills by number indicating on them. Please refer to the screenshot of skill image for each class and the number's color I put there.
If you see for example : Katar Mastery Lv5(7), this means Lv5 is the ideal level for this skill to be effective, and the number inside bracket means it is recommended for you to upgrade the skill level into that number.
Priority means how important this skill is, if it's very high you have to max it as soon as possible.

Keep in mind that the main goal of this build is to guide you to get all useful skills and prevent you to get a useless skill that will waste your skill points, so you won't need to buy Reset Skill Stones later. It's quite pricey at IM.
What you must do is simply follow and get all Yellow Square skill first at both first and second class. Later when you have some spare skill points, you can choose from the Orange and Red Square skills you want to get according to your play style. This is the easiest way to prevent you from getting the wrong skill or to prevent you from running out of skill points while you still don't have all those yellow skills.


Below are the summary of the Dhan skill build and the Skill Point consumption :
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Assassin Yellow Square consumption skill points :
5 Invenom + 1/5 Sprint + 1 Mirror Shield + 5 Avoid + 5 Boost + 5 Deadly Blow = 22/26 SP  
Avenger Yellow Square consumption skill points :
5 Katar Mastery + 1 Rowel Spur + 1/5 Sealing Square + 5 Health Burn + 5 Dead Call + 5 Heroic Power + 5 Shadow + 5 Storm Assault + 5 Crown's Laughter = 37/41 SP
Predator Yellow Square consumption skill points : 
5 Katar Mastery + 1 Detect + 1/5 Sealing Square + 5 Healing Trap + 1 Heart's Trap + 1 Secret Hide + 3 Royal Mask + 5 Heroic Power + 1/5 Dancing Blade + 5 Octopus + 5 Isolation Stealth  = 33/41 SP

1/5 means Lv1 is enough, but if you want to max it, go for it.

Let's say we maxed all skill then all the yellow skills for
Avenger Dhan will use 26 + 41 = 67 SP
Predator Dhan will use 26 + 41 = 67 SP
at Lv 99 you will have 98 - 47 = 51 SP free (all Hero and Ultimate skills are above Lv 99, so not counted)
at Lv115 you will have 114 - 67 = 47 SP free (already count all Hero and Ultimate skills).

You can use the spare free SP to get those skills in Orange or Red Square according to your play style.
I recommend getting 5 Mana Burn, 5 Hide, 5 Mortal Rising, 5 Parry from Assassin Skill Tree.
Those need 20 SP, so 47 - 20 = 27 SP free.
For Avenger I recommend getting 1 Free Up, 5 Mind Exchange, 27 - 6 = 21 SP free
For Predator I recommend getting 2 Awareness, 5 Ruin Trap, 5 Black Mantle, 1 Timer Trap, 27 - 13 = 14 SP free
Save the rest SP for future update :D

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Below here are the skill guide and explanation for each class of Dhan race.

Assassin 


Yellow Skills (Mandatory)
1. Invenom Lv5
In-game description : Adds 100% to Elemental Attack Rate, 6% chance to do 99 damage, 9 additional times.
Explanation : This skill is an elemental skill, means you can activate or deactivate it anytime you want. Think like On/Off skill thing.It drains your mana overtime if it's activated.
The Invenom skill is the best elemental from all other elemental owned by other races in Rohan. At max Level which is 5, it will add additional 50% damage from your regular damage output CRITICAL also WORKS!!
Example : You hit an enemy for 1000 damage, if Invenom was ON, then it is actually 1000+500 damage. You won't see the 500 damage popped in the game EDIT : After the last update, now you can see the invenom elemental damage poped up next to the regular damage. This also apply on critical attack which is fantastic. This not work on attack skills.
As an additional effect, it has 6% chance to poison an enemy. Damage Over Time(DOT) every 3 secs, with 9 times. Means in 30 secs it will end.
Priority : Very High.

2. Sprint Lv1 or 5 (Personally just get this 1 unless you want to see a sprinter :p)
In-game description : 20% boost to your Mobility. Lasts 18 secs. Stacks with other Mobility items.
Explanation : Needless to say this skill is a mandatory just because you need it in order to get the other skills below. It adds your Mobility or movement speed and a "SPRINT RUNNING" form on your character. This also stacks with Mount and Sprint Scroll or another Skills that add Mobility such as Winged Foot from Half Elf. If you are a maniac sprinter you may want to get this skill into 5, as for me it just a waste of skill points.
Priority : Very High(well needless to say).

3. Mirror Shield Lv1
In-game description :Reflects 9% of damage received, including Magical attacks. Lasts 3 mins.
Explanation : Again this is a mandatory just because Physic Phantom route branch is useless, and Sudden Death skill is pathetic.To be honest this Mirror Shield skill is also not that good because we are Dhan, and we are supposed to dish damage from  our weapon a.k.a kill/hit first, not waiting the enemy to hit us just so we can reflect the damage back to them(this is very silly). Although there are armors who also have reflect damage attack, also option stone for that, still in my opinion Dhan are supposed to do the first hit and kill as fast as possible, not to tank.
Priority : Very High(just so you can get the skills below).

4. Avoid Lv 5(7)
In-game description : 30% boost to caster Agility. Lasts 30 mins.
Explanation : not much, this is a cool skill, get it and if possible max it. It is a buff and it will boost your Agility by certain amount of percentage. Remember Agility is your main status build that will boost your melee damage later after you get Katar Mastery, and boost your Critical Damage output when you have Deadly Blow skill buff ON.
Priority : Medium.

5. Boost Lv5(7)
in-game description : 7% increase in turning regular attack into a critical. Lasts 30 mins.
Explanation : This is the real deal, this skill boost your critical rate, that means you will do critical a lot more often if this buff ON. Max it as soon as possible, so you will deal critical attack more often.
Priority : Very High.

6.Deadly Blow Lv5(7)
in-game description : 1100% of user's Agility damage bonus upon a successful critical attack. 20% bonus in Agility. Lasts 30 mins.
Explanation : Your most awesome arsenal!!! This is the buff that will turn you into a real killing machine. With this buff on, your critical damage output will be boosted by a certain percentage of your Agility. This buff itself also give bonus Agility status, so it is fantastic.
Priority : High.

Orange Skills(Optional)
1. Hide Lv1(5)
in-game description : Able to vanish from players or monsters that are up to 5 levels higher. 50% Drop in mobility during Vanish mode.
Explanation : An optional skill that allows you to be in Vanish mode when turned ON. At lv 5 no mobility will drops, and even this will boost your mobility at lv7. As a side note, you can't turn ON this skill if you are in battle mode.
Priority : Optional.

2. Mortal Rising Lv5(7)
in-game description : After being under Vanish mode, there's 100% chance your first attack will be a Critical Attack. Lasts 18 minutes.
Explanation : In need of a perfect Critical hit? This buff is your friend, just make sure it is lv5. This skill only gives effect whenever you are in Vanish mode, which means you need to have Hide skill ON. After you are under Vanish mode, your very first regular attack will be a Critical attack! This is fantastic if you want to kill someone. After you appear, you can use Hide skill to Vanish again, and again your first attack will be a Critical. How convenience is that? Another thing is, if you upgrade this skill to Lv6 or 7 it will reinforce your Hide skill. You will be able to hide from player/monster that is 7 Lv or 8 Lv higher than you.
NOTE :  Only get this skill if you have Hide skill in your arsenal!
Priority : Very High

3. Parry Lv5(7)
in-game description  : 12% chance of blocking a Physical Attack with your weapon. Lasts 30 mins.
Explanation : Very convenience and nice skill. With your high evasion what else can you ask if it's not an ability to parry your opponents attack? Yes, this skill will give a certain percentage chance for you to parry/evade enemy attack. But as usual only apply on Physical attack as we know Magical attack cannot be evaded.
Priority : Optional.

4. Mana Burn Lv5(7)
in-game description : Absorbs the target's mana at 600% of his level, and convert it 700% of caster's level. Stun target for 5 secs.
Explanation : Your only Stun(better that Root) skill if you will be a Predator later. This skill is just great, it absorbs your target's mana and stun them for 5 secs. Remember if you are in Vanish mode, if you use this skill, you will re-appear thus you won't do a critical attack even if your Mortal Rising ON.
Priority : Medium

5. Strength Lv5(7)
in-game description : 30% boost to caster's Strength. Lasts 30 mins.
Explanation : It is simply boost your Strength by 30% from your base Strength value. While this doesn't reallly make difference(because dhan is Agility oriented), it will still boost your melee attack and pdef. So you may want to get this too.
Priority : Medium

Red Skills(PvP)
1. Silence Lv5(7)
in-game description : Disables your target's skills. Lasts 13 secs(40!!! secs at lv7).
Explanation : A must have skill if you planning to do PvP especially 1vs1, this skill is a nightmare to your opponent. Only curable by Elf's skill called Cure Silence.
This skill only applicable to other player, not to monster.
Priority : Very High

2. Confusion Pouch Lv5(7)
in-game description : Confusion for 2 secs. User in confusion status does not receive damage.
Explanation : First of all you need an item called Sand Pouch in order to use this skill, you can buy it at Sundries under Misc tab. This skill will put your target into Confusion status rendering him to do anything, but also cannot be receive damage(which is silly in my opinion).
Not really useful in my opinion because why you want your opponent to be invincible? Aside from annoy people or escaping from PK.
This skill only applicable to other player.
Priority : Low

Avenger

Yellow Skills (Mandatory)
1. Katar Mastery Lv5(7)
in-game description : 40% boost to your Katar's damage. 13% Agility as added damage. Lasts 30 mins.
Explanation : This is the reason why you want to use Katar over another weapon especially for you Dagger fanatic, be aware your Dagger is now not as good as Katar, so my advice change your weapon to a Katar. This buff will boost your base Katar's damage and convert 13% of your total Agility status into a melee attack, which is fantastic. This means your regular physical attack will get stronger a LOT depending on how much is your Agility is. All in all, this skill works as synergy with Deadly Blow, and Avoid skill in Assassin's skill Tree.
Priority : Are you kidding me? (Ultra HIGH)

2. Rowel Spur Lv1
in-game description : 20% boost to your Mount's mobility . Lasts 10 minutes.
Explanation : Don't ask me why the developer give Avenger this skill, it's also a mystery for me. This skill only useful for you if you are using a Mount. It boost the Mount's mobility by 20%, pretty neat huh? This will helps you if you plan to travel into a distant place like Ronelia. Otherwise this is a useless skill. However thi become a mandatory because this skill is the only bridge to reach the other useful skills below.
NOTE : This skill may be useful when you fight a player that will dispel your buff, pray that this buff is the one that will get dispelled.
Priority : Very High

3. Sealing Square Lv1(5)
in-game description : Seals an opponent that are within 6m range for 5 secs. Does not apply to monsters.
Explanation : Yes , yes I know this is a PvP skill, but still this is the only skill that connect to the other further skills below. One of the coolest skill's animation from all skills in Rohan. It will create a large circle boundary that will seal any player inside with yourself(you are also sealed inside) for several secs. This will prevent your prey to escape from you. The area of circle will get bigger depending on your skill's level as well as how long it will ON.
NOTE : In my opinion this skill is not really useful as you will have 2 stun skills which are Mana Burn and Health Burn, there is also Death Call skill which will pull your opponent toward you and root(immobilizing, they can still do action except move) them.
Priority : Very High(connecting skill)

4. Health Burn Lv 5(7)
in-game description : Drain your target's HP at 600% of you level, returning 700% HP back. Stuns for 5 secs.
Explanation : Health Burn will absorb your enemy's HP based on your current level. The description is a bit vague "returning 700% HP back" don't worry about this, it means 600% absorbed HP will get converted into 700% and will be used to refill your HP pool. Example you are Lv100 then you will absorb 600 HP(because 600% of your level is 600) then 700% of 600 is 4200, so you will get healed by 4200 point HP. This fantastic skill also stuns your target for 5 secs.
Priority : Medium.

5. Death Call Lv5(7)
in-game description : Brings an opponent within a 15M to your distance and paralyze them. Lasts 3 secs.
Explanation : The infamous Death Call, this skill is here ultimately for an opening skill to begin your assassination act. This will pull your opponent from distance right into your feet and paralyze(Root) them for several secs. The combo should be Death Call + Sealing Square to make sure your opponent can't escape your wrath.
Priority : Low.

6. Heroic Power Lv5
in-game description : 25% boost in defense during PvP.
Explanation : It's very straight forward right? Boost your defense(Pdef and Mdef) when you are in PvP. Oh also this is a passive buff skill, it will be attached to your character forever at the time you obtain it.
Pritority : Very High.

7. Shadow Lv5(7)
in-game description : Resistance to Disorient skills. Lasts 30 secs.
Explanation : Tired of stun, root, DOT(Damage Over Time), Sleep, Silence? This is the skill you want. This buff will negate all those negative status.This can also be used when you under disorient status.
NOTE : Be aware if you are under Silence first you can't use this skill. Also some stun skills from Boss mostly will have Silence effect as well. Be careful.
Priority : High.

8. Storm Assault Lv5(7)
in-game description : 7% of your damage is accumulated for every attack and is applied towards your next attack's damage. 50% boost in defense. Lasts 20 secs.
Explanation : This is the skill that tells you why Avenger is a better assassin compared to Predator class. This skill works like this, example your first attack damage is 1000, then 7% from 1000 is 70, and then your next attack will be 1000+70 = 1070, then 7% of 1070 is 75, so then your next attack will be 1070+75 = 1145. Basically your attack damage will rise and get strong and stronger as long as this buff is ON. Now imagine if your first attack is a Critical attack and deal like 50k? And what if your next attack also a Critical attack? hihihi :D. Not just that, this skill also boost your parry by 50%, I know the descrpition said "boost in defense" but apparently it doesn't work like that(it's the developer's fault). It works as parry, means you will have 50% chance to evade your enemy physical attack, and at level 7 it will be 70% chance. Now if you remember at Assassin's skill tree, there is a skill called Parry, which also boost your parry rate for certain percentage. For that skill if you have Parry Lv7, it will boost your parry rate into 20%, together with Storm Assault Lv7, total parry rate will be 90%, and also you have a high Agility that add to your evasion rate. All in all you will be invicible especially in 1v1 combat. Oh and at level 7 the accumulated damage will be 10% per attack which will turn your Dhan into a beast.
NOTE : This skill is similar like Human's Guardian skill called Crazy Swing, but this is better as it boost that parry thingy.
Priority : Very High.

9. Crown's Laughter Lv?  5?
in-game description : Disables 40% of your opponent Damage Drop. Lasts 60 secs.
Explanation : Can't say much as I have never reach 115+20 Conqueror level. From the in-game description it looks pretty amazing, I imagine with this, Avenger can almost kill anyone insight.
Priority : ?

Orange Skills(Optional)
 1. Free Up Lv1
in-game description : Immediate release from Root spell.
Explanation : Simple skill that will allow you to escape Root(not stun!) status effect. Be aware some Root status come with Silence, rendering you to use this skill at all. That is why I put this in optional, as you will get Shadow skill later.
Priority : Optional.

2. Duplication Lv7
in-game description : 100% chance of two consecutive Critical attacks on your target.
Explanation : Really, I don't know why you attracted with this skill.. This skill will indeed give a two consecutive Critical attack, but there are several downside of this skill. First your second critical damage will be half of your first critical damage. Second and the real bad thing is because this is considered as a skill, that means your Invenom will not give it's effect as we know Invenom is an elemental attack that only applicable to regular attack. With this we also know that the damage of two consecutive critical attack that the second critical damage will also get halved, is actually SAME with one critical attack from the regular attack + Invenom damage(Invenom add half damage from regular damage). Then what's the point of getting this skill? Nothing, the only good thing from this skill is you will have 100% chance of doing Critical attack that also if this skill is at level 7 :p
Priority : Optional(Not recommended)
  
3. Elusion Trap Lv5(7) UPDATE : Changed to Optional Skill from PvP Skill section.

in-game description : Absorb 30 Agility points from your opponent that's within the Trap range. Lasts 60 secs.
Explanation : To be honest I have never test this skill, so I don't really know how it works. But judging from the in-game description, it means if you put this trap and some enemy players step into the radius, you will absorb their Agility, reducing their Agility and add yours. I tired this skill and it works to absorb enemies Agility and adding it to your own. It works on other player as well as monster. Also the maximum Agility can be added is not more than 35% of your original Agility. Remember you need to buy Trap stick at Sundries in order to use Trap based skill.
Priority : Optional.

Red Skills(PvP)

1. Mind Exchange Lv5(7)
in-game description : 40% chance of exchanging you target's 100% Health with  220% Mana. Lasts 10 seconds.
Explanation : This is the ultimate skill to destroy those classes with tons of HP(Dekan, Defender), well it works very amazing long ago, I don't know if this skill still works great today. Basically this skill has a chance to swap your opponent's HP into their MP. Tanky class like Dekan and Defender who has tons of HP will get in trouble if this skill casted on them and success. Just remember whatever happens you still need your damage and critical to kill something.
Priority : Optional.

2. Suicide Lv5(7)
in-game description : 40% chance of commiting suicide with 3 targets that are under level 100 and are within 7M range.
Explanation : When you think there's no other way to kill your target because they are far stronger than you, this skill is your answer. Sacrificing your own life to kill your target(s). Yes you can even kill more than 1 target which sounds like a suicide bomber act ^_^ Anyway this skill will cost you your life, and be aware you may lose some EXP and drop items too. It cannot be used if your EXP is too low. Another thing is pay attention on our targets level because at Lv5 you can only kill player that are under level 100.
This is a PvP skill only works on another player.
Priority : Optional.

Predator 


Yellow Skills (Mandatory)
1. Katar Mastery Lv5(7)
in-game description : 40% boost to your Katar's damage. 13% Agility as added damage and 6% boost to Critical Chance. Lasts 30 mins.
Explanation : This is the reason why you want to use Katar over another weapon especially for you Dagger fanatic, be aware your Dagger is now not as good as Katar, so my advice change your weapon to a Katar. This buff will boost your base Katar's damage and convert 13% of your total Agility status into a melee attack, which is fantastic. This means your regular physical attack will get stronger a LOT depending on how much is your Agility is. All in all, this skill works as synergy with Deadly Blow, and Avoid skill in Assassin's skill Tree.
NOTE : The only difference from Avenger's Katar Mastery is Predator's Katar Mastery add Critical Rate Chance, which is superb, and at Lv7 it will convert 70% Agility as added damage compared to Avenger's KM Lv7 that only add 30% Agility. I myself still can't confirm if it's really 70% or not because when I make it Lv7 the difference of my regular damage is not that big compared to before.
Priority : Are you kidding me? (Ultra HIGH)

2. Detect Lv1
in-game description : Detect any players or monsters in Vanish mode within 15M radius. Lasts 30 secs.
Explanation : read in-game description.
Priority : Very High.

3. Sealing Square Lv1(5)
in-game description : Seals an opponent that are within 6m range for 5 secs. Does not apply to monsters.
Explanation :Refer to Avenger's Sealing Square skill, the only difference is at level 7 Avenger's Sealing Square have bigger radius.
Priority : Very High(just because connecting skill)

4. Healing Trap Lv5
in-game description : 12% of your HP gets recovered for party members within the Trap range every 3 secs for 3 mins.
Explanation : An awesome skill that helps you survive while grinding/leveling. This will heal your HP if you are within the trap range, 12% from your maximum HP every 3 secs for 3 minutes. This also works for your party members, making you a valuable member in a party.
NOTE : You need a Trap stick in order to use this skill(buy at Sundries). If your character wanders too far or out from the trap range, the trap will perish. The trap can be destroyed by enemy too.
Priority : Very High.

5 and 6. Heart Trap and Secret Hide.
in-game description : Heart Trap - 20% chance to stuns your opponent for 2 secs every 5 secs. Lasts 30 secs. Secret Hide - 10% chance of staying in Vanish mode, even during attacks. Only usable during Vanish mode. Trap stick needed.
Explanation : Trust me both are useless skill, especially Secret Hide. They only serve as a connecting road to get the Royal Mask skill. So don't bother max their level. Just get it at level 1 and you'll be okay.
Priority : Very High(connecting road)

7. Royal Mask(Lv3(5)
in-game description : 3 levels raised and all stats increased by 9%. Lasts 30 mins.
Explanation : Wow a great buff we have here. This works like mini self-almighty because it boost all status by percentage. Also your level will get a temporal boost depending on the skill level.
NOTE : With raised level, only quest and weapon requirement can bypassed. Example you are level 67, you can use a weapon that has Lv70 requirement, or you can get a quest for Lv70 with this buff at level 3 and ON.
Priority : High.

8. Heroic Power Lv5
in-game description : 25% boost in defense during PvP.
Explanation : It's very straight forward right? Boost your defense(Pdef and Mdef) when you are in PvP. Oh also this is a passive buff skill, it will be attached to your character forever at the time you obtain it.
Pritority : Very High.

9. Dancing Blade Lv1(7)
in-game description : Target within 10M radius received damage equal of your 200% of your Agility.
Explanation : This is an AOE attack skill. This skill formula is actually your regular attack damage + percentage of your Agility. Example your normal attack is 10k, and your Agility is 2k, the damage of this skill at Lv1 will be 14k. In my opinion this skill is not that bad as it has only 6 seconds cooldown. But later at Lv111 you will get your infamous Octopus skill, and you will dumped this skill forever, why? look below at Octopus explanation.  As because of this I suggest you hold your horses and only get this skill at Lv1. But you're the boss, you decide.
NOTE : this skill indeed is a great AOE, because Dhan never has AOE before and the cooldown is only 6 secs. But as you can see the downside is that your mana will get drained faster than before, and a simple Mana Burn won't help you cover the issue. You need to buy Mana potion from now unless you decided to not use this skill at all.
Priority : High

10. Octopus Lv5(7)
in-game description : 60% chance of increased ATTK range and 30% reduced DMG to enemies within 10M radius. Last 30 mins.
Explanation : I know this is your main reason for playing Predator. AOE attack! Yes this is an amazing buff for a Dhan, imagine AOE critical attack will 1 shot all enemies. At level 7 it will gives you 100% chance to make your attack AOE!!!. Now if you deal 50k or more crit, then you can see why Octopus is a lot better than Dancing Blade :)
Priority : Very High.

11. Isolation Stealh Lv5(7)
in-game description : Immune to AOE damage, 50% boost to your AOE damage. Lasts 60 secs.
Explanation : Never tried before, but the in-game description gives a fantastic explanation. I think this is a beast, because you will get immune from AOE attack and boost your own AOE damage. No more AOE attack from player or boss.
Priority : Maybe Very High.

Orange Skills(Optional)
1. Awareness Lv2
in-game description : Immediate release from the Root and Stun spells.
Explanation :  Simple skill that will allow you to escape Stun and Root spell. You may use it under Stun/Root spells. Be aware there are some Root/Stun skills that comes up with Silence effect rendering you to use this skill.
Priority : Optional.

 2. Timer Trap Lv1
in-game description : 20% of your attack force deals damage at 3 second intervals towards opponents within the Trap range. Lasts 30 secs.
Explanation : This skill will summon a trap stick in the field and any opponents that are within the radius will get a damage ever 3 secs for 30 secs. The damage is from a certain percentage from your regular attack. Now this is not a really good killing skill, the only reason I mentioned it here is because this skill serve as a connecting road to the Premium Slash skill. But this not a total useless at all, you can use this skill as a taunting device to gather mobs around you and then with Octopus skill your AOE critical will 1 shot them, pretty convenient huh? Seems an idea? But wait if you are using this method, you can't use your Healing Trap skill, so you need to choose which one you want to use. :D
NOTE : This skill need Trap stick you can buy it at Sundries.
Priority : Optional.

3. Premium Slash Lv5(7)
in-game description : Addiitonal 140% of Agility will be applied to damage dealt to Named, Boss Monsters. Lasts 5 mins.
Explanation : Boss killer addict? Yes? Then you want this skill at max level. This skill will boost your regular attack damage whenever you attack a boss monsters. The damage added once again based from your Agility status point. Example boss : Mollek, Blood Tyrant, Jainus, Amadeus, Baron Victor Vlen, Florence, etc..
Priority : Optional.

4. Black Mantle Lv1(7)
in-game description : You and your party members Vanish for 5 mins.
Explanation : Woah, what a skill!! This skill is very cool in my opinion, it lets you and all your party member to be in Vanish mode, not just that, this skill won't reduce your mobility at all, in fact it will boost your mobility with higher level skill. A good combo to move a big party together without anyone noticing, the combo should be with Ranger's Winged Foot skill :D
Also nice to do backdoor to reach opponent Safezone with a big party in PA
Priority : Optional.

Red Skills(PvP)
1. Ruin Trap Lv 7
in-game description :50% drop in your opponent's Defense if they are within the trap range. Lasts 60 secs.
Explanation : Another deadly skill in PvP for Predator is Ruin Trap Lv7. With this trap your opponents will drop their Defense up to 50% at Lv7 if they are within trap range, which is ouch!!
Priority : Optional.

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Status Build
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All Dhan should be FULL Agility per level up, to maximize their potential at dishing a huge critical damage which come from their skill called Deadly Blow at Assassin Skill Tree.

However if you need extra HP or pdef, you can add Vit with this formula :
Lv 1 - 50  = 1 Vit, 3 Agi  or 2, Vit 2 Agi.
Lv 51 - 70 = 2 Vit, 4 Agi or 3,Vit 3 Agi.
Lv 71 - Lv 100 = 3 Vit, 5 Agi or 4 Vit, 4 Agi.
Lv 101+  = Full Agi
NOTE : You may want to reset into Full Agi anytime you feel you have enough survivability.
Be aware, Agi is the main stat for your Dhan to gain melee damage only after you get Katar Mastery skill from the second tier class(Avenger or Predator). So you may want to become Str Dhan under Lv50 just to give a real damage on your regular attack. Your choice. Personally I will stick to Agility oriented build, because with Deadly Blow, whenever I do a critical, the damage will be insanely high. Also Agility add your evasion, and it is good because enemy will often MISS their attack on you.

Weapon suggestion :
1. Katar/Dagger with Critical Rate % and Agility
2. Katar with Critical Rate % and Melee Attack
3. Upgrade Katar elemental (Optional)
4. Upgrade Katar with Damage Drop % (Optional)
5. Chimera Katar/Tali's Katar

Explanation : Agility will boost your critical damage output and melee attack(if it's a Katar and you already have Katar Mastery skill), Critical Rate % will make you deal critical damage often(that means you will see those huge number of damage more often). Upgrade Katar is optional, elemental will boost your Invenom elemental damage output greatly, and Damage Drop % will decrease any damage dealt on you by certain %.

For Chimera/Tali's Katar you may want to put some Spirit Stones to the socket in order to maximize it's potential, mainly spirit stone that adds Agility, HP, DD, Abs hp maybe, and Critical Rate %. Without these options, crafted weapons such as Chimera/Tali is not good

NOTE : Dagger is okay but then your melee damage will be sad because Katar Mastery only works with Katar, and it adds a huge boost to your melee attack based on your Agility stats. Without Katar your regular attack will be sad.

Accessory suggestion :
NOTE : [update 2017]
There are no more Twin Sister Accessory anymore!!!
Get yourself Crafted Accessory such as Artisan Green Mano Ring / Artisan Topaz Brooch and reinforce them using ARS.
It adds ADV or Agility, Dexterity and Vitality, or SAV adds Strength, Agility, amd Vitality

1. Keena's Gem(Wind) + Hart's Gem(Wind) you need both in order to get the set effect which is 300 Agility and 1200 HP. Both accessory can be obtained from opening Twin Sister's Accessory Wind, the chance is 50% to get either Keena/Hart, so good luck. [NO MORE]

2. Reinforced Boss Drops. It is always good to use reinforced boss drops accessory such as Wrath of Ancient Darkness(Earth), Feather of Goddess Silva(Wood), Flame Diamond(Fire), Bezemut's Eyes(Metal), but you want to reinforce them at least into +6 or more. Also this stuffs is not cheap and very hard to obtain.

3. Keena's Gem(Earth) + Hart's Gem(Earth) again this works same like Wind, but this one can be obtained from opening Twin Sister's Accessory Earth instead. Will add 300 Vitality and 1200 HP. This will boost your Pdef and HP a lot, thus more survivability to your squishy Dhan. [NO MORE]


Thank you for reading, I will update this post as soon as possible  :)
UPDATED : 22 January 2018


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8 comments:

  1. great insight.. i just have 1 question...
    - is it really that great of a benefit if katar mastery now gives additional melee attack damage based on agility? say i am full agi dhan, i wont rely on my melee attack anyways.. may i ask as to how big a difference this change does?

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    Replies
    1. Hey sorry for very late reply mainly because I was very busy with real life.

      To answer your question,
      For avenger Dagger is actually not bad, because they rely on their critical only and Avenger's Katar Mastery doesn't give CRIT RATE bonus, unlike Predator's Katar Mastery which gives 15% CRIT RATE at lv 7(but only when you use Katar).

      The melee damage is actually quite superior, but ofc if you use Katar with Melee Attack status.
      Personally I tried Glacial Split Katar+9 with 6x% Melee attack with KM lv7 and I deal 10k + 5k Invenom for my regular attack and I was at lv115 Predator.

      But again what you really need is Critical :)
      Thanks for visiting here :)

      Delete
    2. WIthout KM7 If not mistaken I deal only 4k +2k invenom so yeah it's really big deal, but again it may because I use Melee attack Katar, as for my suggestion you should get Crit Rate based Katar with Agility bonus.

      Delete
  2. nice guide, waiting for the next guide, Thanks :D

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  3. sir , wanna ask , warlock dex or templar ?

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  4. Hi bro can i ask str dhan stil can play on this patch do you have guide ,.thanks so much

    ReplyDelete